![]() ![]() When this card is Summoned: Target 1 face-up monster your opponent controls while that monster is face-up on the field, your opponent cannot Summon monsters with the same type as the targeted monster. If you Fusion Summon a monster on your opponent's turn using this effect: You cannot Normal Summon or Special monsters until the End Phase of the next turn. If you control a Level 4 or lower "Destiny Angel" monster: You can Special Summon this card (from you Hand.) Once per turn, during either player's turn: You can Fusion Summon 1 "Destiny Angel" monster, using monsters you control as Fusion Materials, including this card. When this card leaves the field by an opponent's card (by battle or by card effect): Send the targeted monster to the Graveyard. When this card is Summoned: Target 1 face-up monster your opponent controls while that monster is face-up, "Destiny Angel" monsters you control gain 600 ATK and DEF. When this card is Summoned: Target 1 face-up monster your opponent controls while that monster is face-up on the field, your opponent cannot target "Destiny Angel" monsters for attacks, except this one. When this card is Summoned: Target 1 monster your opponent controls while that monster is face-up on the field, "Destiny Angel" monsters you control cannot be targeted by your opponent's Trap Cards. When this card is Summoned: Target 1 monster your opponent controls while that monster is face-up on the field, "Destiny Angel" monsters you control cannot be targeted by your opponent's spell cards. When this monster leaves the field by an opponent's card (by battle or by card effect): Send the targeted monster to the Graveyard. ![]() ![]() When this card is Summoned: Target 1 monster your opponent controls while that monster is face-up on the field, "Destiny Angel" monsters you control cannot be targeted by your opponent's monster effects. All the names of the monsters are based of names of angels of theology and they should be apparent. It's more of a "You keep this monster on the field or get rid of it and that kind of stuff). The purpose of this archetype is what the title of what the topic is.Destiny Bonding your opponent's monsters and getting off effects while the monsters are on the field. Anyway, the archetype is called the Destiny Angels. !power ]] radiant damage.Hey guys its me again and I'm posting another archetype and this s in the ADVANCED SECTION. It uses the ability_save_bonus attritubes, so expertise and proficiency are automatically taken into account. This card can be used by both PCs and NPCs, and will prompt for the type of save to be made and advantage type. The Macros in this section require the Roll20 5E default character sheet (originally knows as the 5E OGL sheet). Dungeons and Dragons 5E (Roll20 5E/5e OGL Sheet) Also, please indicate the game and character sheet your card is compatible with. Submissions are welcome, but please try to keep submissions to cards that are generic enough to be used by almost anyone with little modification. This page is designed to be a repository for sample PowerCards macros that you can use to enhance your Roll20 game. I maintain and update the PowerCards API script for Roll20 (originally authored by Sky/Sky Captain), and am the creator of the PowerCards Macro Helper (PCMHelper) API script. ![]()
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